class ui.EnumProperty
class EnumProperty: ui.Property { // properties variant bindable autoget property m_value; size_t bindable autoget property m_currentIndex; char const* const bindable property m_currentText; // events event m_onChanged(); // construction construct(char const* name); destruct(); // methods void setOptions( ui.EnumPropertyOption const* optionArray, size_t count ); };
Inherited Members
public: // fields ui.Property* readonly m_parent; // properties char const* autoget property m_name; char const* autoget property m_toolTipText; char const* autoget property m_valueToolTipText; bool autoget property m_isEnabled; // methods void addChildProperty( ui.Property* prop, ui.Property* beforeProp = null ); void removeChildProperty(ui.Property* prop);