class ui.InformationValue
class InformationValue: ui.InformationItem { // properties char const* autoget property m_value; char const* autoget property m_disabledValue; char const* autoget property m_valueToolTipText; uint_t autoget property m_valueColor; bool autoget property m_isSelectionDependent; // construction construct(char const* name); };
Inherited Members
public: // properties char const* autoget property m_name; char const* autoget property m_toolTipText; bool autoget property m_isEnabled; // methods void addChildItem( ui.InformationItem* item, ui.InformationItem* beforeItem = null ); void removeChildItem(ui.InformationItem* item);