class ui.HBoxLayout
class HBoxLayout: ui.BoxLayout { // construction construct(); };
Inherited Members
public: // enums enum Direction; // properties int autoget property m_margin; int autoget property m_spacing; ui.BoxLayout.Direction autoget property m_direction; // methods void clear(); void addWidget( ui.Widget* widget, int stretch = 0, ui.Alignment alignment = 0 ); void addLayout( ui.Layout* layout, int stretch = 0 ); void addSpacing(int size); void addStrut(int size); void addStretch(int stretch = 0); void addLine(ui.FrameShadow shadow = FrameShadow.Sunken);