class ui.ActionProperty
class ActionProperty: ui.Property { // fields void function* m_onAction(); // construction construct(char const* name); };
Inherited Members
public: // fields ui.Property* readonly m_parent; // properties char const* autoget property m_name; char const* autoget property m_toolTipText; char const* autoget property m_valueToolTipText; bool autoget property m_isEnabled; // methods void addChildProperty( ui.Property* prop, ui.Property* beforeProp = null ); void removeChildProperty(ui.Property* prop);