class ui.InformationGroup

class InformationGroup: ui.InformationItem {
    // construction

    construct(string_t name);
};

Inherited Members

public:
    // properties

    string_t autoget property m_name;
    string_t autoget property m_toolTip;
    bool autoget property m_isEnabled;

    // methods

    void addChildItem(
        ui.InformationItem* item,
        ui.InformationItem* beforeItem = null
    );

    void removeChildItem(ui.InformationItem* item);