class ui.InformationGroup

class InformationGroup: ui.InformationItem
{
    // construction

    construct(char const* name);
};

Inherited Members

public:
    // properties

    char const* autoget property m_name;
    char const* autoget property m_toolTipText;
    bool autoget property m_isEnabled;

    // methods

    void addChildItem(
        ui.InformationItem* item,
        ui.InformationItem* beforeItem = null
        );

    void removeChildItem(ui.InformationItem* item);