class ui.InformationGroup
class InformationGroup: ui.InformationItem { // construction construct(string_t name); };
Inherited Members
public: // properties string_t autoget property m_name; string_t autoget property m_toolTip; bool autoget property m_isEnabled; // methods void addChildItem( ui.InformationItem* item, ui.InformationItem* beforeItem = null ); void removeChildItem(ui.InformationItem* item);