class ui.InformationGroup
class InformationGroup: ui.InformationItem { // construction construct(char const* name); };
Inherited Members
public: // properties char const* autoget property m_name; char const* autoget property m_toolTipText; bool autoget property m_isEnabled; // methods void addChildItem( ui.InformationItem* item, ui.InformationItem* beforeItem = null ); void removeChildItem(ui.InformationItem* item);