class ui.DictionaryProperty
class DictionaryProperty: ui.Property { // properties std.HashTable* bindable autoget property m_value; char const* autoget property m_propertyDisplayName; char const* autoget property m_editDialogTitle; char const* autoget property m_keyLabel; char const* autoget property m_valueLabel; char const* autoget property m_newKey; char const* autoget property m_newValue; // construction construct(char const* name); };
Inherited Members
public: // fields ui.Property* readonly m_parent; // properties char const* autoget property m_name; char const* autoget property m_toolTipText; char const* autoget property m_valueToolTipText; bool autoget property m_isEnabled; // methods void addChildProperty( ui.Property* prop, ui.Property* beforeProp = null ); void removeChildProperty(ui.Property* prop);