class ui.Action
class Action { // properties bool autoget property m_isVisible; bool autoget property m_isEnabled; bool autoget property m_isCheckable; bool bindable autoget property m_isChecked; char const* autoget property m_text; ui.Icon* autoget property m_icon; // events event m_onTriggered(); // construction construct( char const* text, ui.Icon* icon = null ); };