class ui.Terminal
class Terminal { // fields uint_t readonly m_consoleWidth; uint_t readonly m_consoleHeight; // events event m_onConsoleSizeChanged(); // methods void write( void const* p, size_t size ); };
class Terminal { // fields uint_t readonly m_consoleWidth; uint_t readonly m_consoleHeight; // events event m_onConsoleSizeChanged(); // methods void write( void const* p, size_t size ); };