class ui.BoxLayout
class BoxLayout: ui.Layout { // enums enum Direction; // properties ui.BoxLayout.Direction autoget property m_direction; // construction construct(ui.BoxLayout.Direction direction); // methods void addWidget( ui.Widget* widget, int stretch = 0, ui.Alignment alignment = 0 ); void addLayout( ui.Layout* layout, int stretch = 0 ); void addSpacing(int size); void addStrut(int size); void addStretch(int stretch = 0); void addLine(ui.FrameShadow shadow = FrameShadow.Sunken); };